Class Activities
1. You will be required to complete
mini projects to help prepare you for the major assignments and to aid in
conducting the class in a smooth fashion.
The XP tutorial (Chapters 1, 2, 3, 9, and 10) is a step
by step guide to help you use word processing and create
presentations. You are required to
complete the activities at the end chapters 2, 3, and 10 to demonstrate your
knowledge of a given area. You may be
required to perform some of the skills as a part of a formal examination.
2. You will read approximately 17
pages of articles from the AE:CE. You will summarize the articles by presenting
what is really important in the article to the class
and at least two questions that may be used on the exam.
3. You will also be required to have
an email address. As a Harding student you automatically have a Harding email account. You may forward to any other account by go to
cpweb.harding.edu, signing on, clicking email, clicking options, click auto
forward and entering the address you want your mail sent to. WebCT email and this account are NOT the same. Check both of them regularly.
4. You will contribute to class
discussion on WebCT and obtain class materials. Between
5. You will present a summary of an
article(s) which is at least 4 pages of text in length
for each exam. Exam 1 – issues about
technology in education, Exam 2 – hardware and software in education, Exam 3 –
Distance learning, hypermedia. You will
also provide at least two questions that may be used
on the exam (with answers for the instructor!) for each article. These will be submitted
as a part of the discussion. REMEMBER,
THESE ARE TO BE SUMMARIES!
6.
You will create a list of hardware and software that may
be used to integrate technology into the classroom. Each description should be
categorized into one of four areas.
You must have at least three examples in each area. 1) direct instruction, 2) reference (indirect instruction), 3)
teacher tools, and 4) special needs. The
description should include the following: 1) The name of the hardware and/or
software, 2) Where it may be obtained, and 3) How it
will be used in the classroom (at least one example).